Can explain use cases
Use case: A description of a set of sequences of actions, including variants, that a system performs to yield an observable result of value to an actor [ 📖 : ].
A use case describes an interaction between the user and the system for a specific functionality of the system.
Example 1: 'transfer money' use case for an online banking system
System: Online Banking System (OBS) Use case: UC23 - Transfer Money Actor: User MSS: 1. User chooses to transfer money. 2. OBS requests for details of the transfer. 3. User enters the requested details. 4. OBS requests for confirmation. 5. User confirms. 6. OBS transfers the money and displays the new account balance. Use case ends.
Extensions: 3a. OBS detects an error in the entered data. 3a1. OBS requests for the correct data. 3a2. User enters new data. Steps 3a1-3a2 are repeated until the data entered are correct. Use case resumes from step 4. 3b. User requests to effect the transfer in a future date. 3b1. OBS requests for confirmation. 3b2. User confirms future transfer. Use case ends. *a. At any time, User chooses to cancel the transfer. *a1. OBS requests to confirm the cancellation. *a2. User confirms the cancellation. Use case ends.
Example 2: 'upload file' use case of an LMS
UML includes a diagram type called use case diagrams that can illustrate use cases of a system visually, providing a visual ‘table of contents’ of the use cases of a system.
In the example on the right, note how use cases are shown as ovals and user roles relevant to each use case are shown as stick figures connected to the corresponding ovals.
Use cases capture the functional requirements of a system.
Can use use cases to list functional requirements of a simple system
A use case is an interaction between a system and its actors.
Actors in Use Cases
Actor: An actor (in a use case) is a role played by a user. An actor can be a human or another system. Actors are not part of the system; they reside outside the system.
Some example actors for a Learning Management System:
- Actors: Guest, Student, Staff, Admin, , .
A use case can involve multiple actors.
- Software System: LearnSys
- Use case: UC01 Conduct Survey
- Actors: Staff, Student
An actor can be involved in many use cases.
- Software System: LearnSys
- Actor: Staff
- Use cases: UC01 Conduct Survey, UC02 Set Up Course Schedule, UC03 Email Class, ...
A single person/system can play many roles.
- Software System: LearnSys
- Person: a student
- Actors (or Roles): Student, Guest, Tutor
Many persons/systems can play a single role.
- Software System: LearnSys
- Actor (or role): Student
- Persons that can play this role: undergraduate student, graduate student, a staff member doing a part-time course, exchange student
Use cases can be specified at various levels of detail.
Consider the three use cases given below. Clearly, (a) is at a higher level than (b) and (b) is at a higher level than (c).
- System: LearnSys
- Use cases:
a. Conduct a survey
b. Take the survey
c. Answer survey question
While modeling user-system interactions,
- Start with high level use cases and progressively work toward lower level use cases.
- Be mindful of which level of detail you are working at and not to mix use cases of different levels.
Exercises
Can specify details of a use case in a structured format
Writing use case steps
The main body of the use case is a sequence of steps that describes the interaction between the system and the actors. Each step is given as a simple statement describing who does what.
An example of the main body of a use case.
- Student requests to upload file
- LMS requests for the file location
- Student specifies the file location
- LMS uploads the file
A use case describes only the externally visible behavior, not internal details, of a system i.e. should minimize details that are not part of the interaction between the user and the system.
This example use case step refers to behaviors not externally visible.
- LMS saves the file into the cache and indicates success.
A step gives the intention of the actor (not the mechanics). That means UI details are usually omitted. The idea is to leave as much flexibility to the UI designer as possible. That is, the use case specification should be as general as possible (less specific) about the UI.
The first example below is not a good use case step because it contains UI-specific details. The second one is better because it omits UI-specific details.
Bad : User right-clicks the text box and chooses ‘clear’
Good : User clears the input
A use case description can show loops too.
An example of how you can show a loop:
Software System: SquareGame
Use case: - Play a Game
Actors: Player (multiple players)
MSS:
- A Player starts the game.
- SquareGame asks for player names.
- Each Player enters his own name.
- SquareGame shows the order of play.
- SquareGame prompts for the current Player to throw a die.
- Current Player adjusts the throw speed.
- Current Player triggers the die throw.
- SquareGame shows the face value of the die.
- SquareGame moves the Player's piece accordingly.
Steps 5-9 are repeated for each Player, and for as many rounds as required until a Player reaches the 100th square. - SquareGame shows the Winner.
Use case ends.
The Main Success Scenario (MSS) describes the most straightforward interaction for a given use case, which assumes that nothing goes wrong. This is also called the Basic Course of Action or the Main Flow of Events of a use case.
Note how the MSS in the example below assumes that all entered details are correct and ignores problems such as timeouts, network outages etc. For example, the MSS does not tell us what happens if the user enters incorrect data.
System: Online Banking System (OBS)
Use case: UC23 - Transfer Money
Actor: User
MSS:
- User chooses to transfer money.
- OBS requests for details of the transfer.
- User enters the requested details.
- OBS requests for confirmation.
- OBS transfers the money and displays the new account balance.
Use case ends.
Extensions are "add-on"s to the MSS that describe exceptional/alternative flow of events. They describe variations of the scenario that can happen if certain things are not as expected by the MSS. Extensions appear below the MSS.
This example adds some extensions to the use case in the previous example.
System: Online Banking System (OBS) Use case: UC23 - Transfer Money Actor: User MSS: 1. User chooses to transfer money. 2. OBS requests for details of the transfer. 3. User enters the requested details. 4. OBS requests for confirmation. 5. User confirms. 6. OBS transfers the money and displays the new account balance. Use case ends.
Extensions: 3a. OBS detects an error in the entered data. 3a1. OBS requests for the correct data. 3a2. User enters new data. Steps 3a1-3a2 are repeated until the data entered are correct. Use case resumes from step 4. 3b. User requests to effect the transfer in a future date. 3b1. OBS requests for confirmation. 3b2. User confirms future transfer. Use case ends. *a. At any time, User chooses to cancel the transfer. *a1. OBS requests to confirm the cancellation. *a2. User confirms the cancellation. Use case ends. *b. At any time, 120 seconds lapse without any input from the User. *b1. OBS cancels the transfer. *b2. OBS informs the User of the cancellation. Use case ends.
Note that the numbering style is not a universal rule but a widely used convention. Based on that convention,
- either of the extensions marked
3a.
and3b.
can happen just after step3
of the MSS. - the extension marked as
*a.
can happen at any step (hence, the*
).
When separating extensions from the MSS, keep in mind that the MSS should be self-contained. That is, the MSS should give us a complete usage scenario.
Also note that it is not useful to mention events such as power failures or system crashes as extensions because the system cannot function beyond such catastrophic failures.
In use case diagrams you can use the <<extend>>
arrows to show extensions. Note the direction of the arrow is from the extension to the use case it extends and the arrow uses a dashed line.
A use case can include another use case. Underlined text is used to show an inclusion of a use case.
This use case includes two other use cases, one in step 1 and one in step 2.
- Software System: LearnSys
- Use case: UC01 - Conduct Survey
- Actors: Staff, Student
- MSS:
- Staff creates the survey (UC44).
- Student completes the survey (UC50).
- Staff views the survey results.
Use case ends.
Inclusions are useful,
- when you don't want to clutter a use case with too many low-level steps.
- when a set of steps is repeated in multiple use cases.
You use a dotted arrow and an <<include>>
annotation to show use case inclusions in a use case diagram. Note how the arrow direction is different from the <<extend>>
arrows.
Preconditions specify the specific state you expect the system to be in before the use case starts.
Software System: Online Banking System
Use case: UC23 - Transfer Money
Actor: User
Preconditions: User is logged in
MSS:
- User chooses to transfer money.
- OBS requests for details for the transfer.
...
Guarantees specify what the use case promises to give us at the end of its operation.
Software System: Online Banking System
Use case: UC23 - Transfer Money
Actor: User
Preconditions: User is logged in.
Guarantees:
- Money will be deducted from the source account only if the transfer to the destination account is successful.
- The transfer will not result in the account balance going below the minimum balance required.
MSS:
- User chooses to transfer money.
- OBS requests for details for the transfer.
...
Exercises
Can optimize the use of use cases
You can use actor generalization in use case diagrams using a symbol similar to that of UML notation for inheritance.
In this example, actor Blogger
can do all the use cases the actor Guest
can do, as a result of the actor generalization relationship given in the diagram.
Do not over-complicate use case diagrams by trying to include everything possible. A use case diagram is a brief summary of the use cases that is used as a starting point. Details of the use cases can be given in the use case descriptions.
Some include ‘System’ as an actor to indicate that something is done by the system itself without being initiated by a user or an external system.
The diagram below can be used to indicate that the system generates daily reports at midnight.
However, others argue that only use cases providing value to an external user/system should be shown in the use case diagram. For example, they argue that view daily report
should be the use case and generate daily report
is not to be shown in the use case diagram because it is simply something the system has to do to support the view daily report
use case.
You are recommended to follow the latter view (i.e. not to use System as a user). Limit use cases for modeling behaviors that involve an external actor.
UML is not very specific about the text contents of a use case. Hence, there are many styles for writing use cases. For example, the steps can be written as a continuous paragraph.
Use cases should be easy to read. Note that there is no strict rule about writing all details of all steps or a need to use all the elements of a use case.
There are some advantages of documenting system requirements as use cases:
- Because they use a simple notation and plain English descriptions, they are easy for users to understand and give feedback.
- They decouple user intention from mechanism (note that use cases should not include UI-specific details), allowing the system designers more freedom to optimize how a functionality is provided to a user.
- Identifying all possible extensions encourages us to consider all situations that a software product might face during its operation.
- Separating typical scenarios from special cases encourages us to optimize the typical scenarios.
One of the main disadvantages of use cases is that they are not good for capturing requirements that do not involve a user interacting with the system. Hence, they should not be used as the sole means to specify requirements.
Exercises